Thursday, November 10, 2011

Tatsunoko vs. Capcom: Ultimate All-Stars - Nintendo Wii

Tatsunoko vs. Capcom: Ultimate All-Stars - Nintendo Wii Review



Tatsunoko vs. Capcom: Ultimate All-Stars - Nintendo Wii Feature

  • More than 20 fan-favorite characters from the Tatsunoko and Capcom universes are available for you to choose from as you face-off in this stylish 2D fighter
  • Tag-team battles and customized two-character fighting techniques produce a wild, dazzling spectacle
  • Four battle modes including - Friend, Rival, Free and Ranked Battles
  • Match-ups are not restricted to just Friends
  • Earn Points and Titles (for Title Creation) for all to see
Tatsunoko Vs. Capcom Ultimate All-stars is a fighting game for Wii pitting a wide range of fan favorite characters from the Capcom game universe against anime characters from Japan's Tatsunoko Production. Packed with over-the-top action, loads of mini-games, four battle modes and multiplayer support that includes two player local co-op and online versus play, it is a unique gaming experience that is not to be missed by established and new fans of the Capcom universe and anime alike.

Tatsunoko Vs. Capcom Ultimate All-Stars game logo
Frank West and Viewtiful Joe in-game animation screen from Tatsunoko Vs. Capcom Ultimate All-Stars
Favorite characters as you've never seen them before.
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A 5-hit combo unleashing crazy damage in Tatsunoko Vs. Capcom Ultimate All-Stars
Crazy combos unleash over-the-top damage.
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Multiplayer tag-team co-op action Tatsunoko Vs. Capcom Ultimate All-Stars
Unique modes and multiplayer.
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What is Tatsunoko Vs. Capcom Ultimate All-stars
Tatsunoko Vs. Capcom Ultimate All-stars pairs well-known characters from Capcom's roster of games with some of Japan's most-beloved characters from anime powerhouse Tatsunoko Production. From Capcom's 30-year history come characters like Ryu and Chun-Li from the Street Fighter series, Morrigan from Darkstalkers and Mega Man Volnutt from Mega Man Legends.

Tatsunoko's near half-century of Japanese animation excellence is represented by the likes of Ken the Eagle and Jun the Swan from the Science Ninja Team Gatchaman anime (known in North America as Battle of the Planets or G-Force), cybernetic warrior Casshan and comedic action hero Yatterman No. 1. All together, there are more than 20 colorful combatants to choose from in order to form the ultimate tag team combination.

CapcomRyu, Chun-Li (Street Fighter), Batsu (Rival Schools), Alex (Street Fighter III), Morrigan (Darkstalkers), Soki (Onimusha: Dawn of Dreams), Mega Man Volnutt (Mega Man Legends), Roll (Mega Man), Saki (Quiz Nanairo Dreams), Viewtiful Joe, PTX-40A (Lost Planet), Frank West (Dead Rising) and more to be announced.
TatsunokoKen the Eagle, Jun the Swan (Science Ninja Team Gatchaman), Yatterman No. 1, Doronjo (Yatterman), Casshan, Tekkaman, Tekkaman Blade, Polimar, Karas, Ippatsuman and Gold Lightan, plus others to be revealed.

Gameplay
A fun fighting game designed for all levels of players in mind, gameplay in Tatsunoko Vs. Capcom Ultimate All-stars will instantly set fighting game fans’ fingers twitching, combining elements from Capcom games like Street Fighter and previous entries in the Vs. series. Players choose from the combined roster of fighters to create their favorite two man/woman/cyborg/robot tag team, rotating on the fly between the two players throughout the course of each match. Those new to the genre will appreciate the game’s bright visual style and simplified four-button fighting controls. Hardcore Capcom fighting fans will dig in to the game’s depth, uncovering huge aerial rave combos and unique variable assists, gorgeous hyper combos, and variable combinations that combine the capabilities of two members of the player’s tag-team to unleash huge damage.

Key Features

  • More than 20 fan-favorite characters from the Tatsunoko and Capcom universes are are available for you to choose from as you face-off in this stylish 2D fighter.
  • Tag-team battles and customized two-character fighting techniques produce a wild, dazzling spectacle.
  • Four battle modes including: Friend, Rival, Free and Ranked Battles.
  • Match-ups are not restricted to just "Friends."
  • Earn Points and Titles (for Title Creation) for all to see.
  • All-new VS gameplay mechanics creates a new way for fans to return to the series.
  • More than 20 mini-games provide additional multiplayer fun.
  • Enhanced control schemes offer a simplified control scheme option and allow use of the Nintendo classic and Gamecube controllers, other third-party controllers for Wii, as well as the Wii Remote and Nunchuk.
TATSUNOKO VS. CAPCOM: ULTIMATE ALL-STARS pairs well-known characters from Capcom?s roster of games with some of Japan?s most beloved characters from anime powerhouse Tatsunoko Production. From Capcom?s 30-year history comes characters like Ryu and Chun-Li from the Street Fighter series, Morrigan from Darkstalkers and company mascot Mega Man Volnutt from Mega Man Legends. Tatsunoko?s near half-century of Japanese animation excellence is represented by the likes of Ken the Eagle and Jun the Swan from the Science Ninja Team Gatchaman anime (known in North America as Battle of the Planets or G-Force), cybernetic warrior Casshan and comedic action hero Yatterman No. 1. All together, there are more than 20 colorful combatants to choose from in order to form the ultimate tag team combination. Gameplay will instantly set fighting game fans? fingers twitching, combining elements from Capcom games like Street Fighter and previous entries in the VS series, TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS is a fun fighting game designed for all levels of players. Players choose from the combined roster of fighters to create their favorite two man/woman/cyborg/robot tag team, rotating on the fly between the two players throughout the course of each match. Those new to the genre will appreciate the game?s bright visual style and simplified four-button fighting controls. Hardcore Capcom fighting fans will dig in to the game?s depth, uncovering huge Aerial Rave combos and unique Variable Assists, gorgeous Hyper Combos, and Variable Combinations that combine the capabilities of two members of the player?s tag-team to unleash huge damage. TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS will work with a number of different control devices, including the Wii Remote and Nunchuk, Classic Controller, GameCube Controller and various third-party joysticks designed for the Wii.


Sunday, November 6, 2011

Resident Evil: Code Veronica X

Resident Evil: Code Veronica X Review



Resident Evil: Code Veronica X Feature

  • Rated "M" - Violence, Blood and Gore
  • 1 Player
  • Vibration Function
  • Digital control
  • Analog Control
A port of the Dreamcast hit, the PlayStation2 version of Resident Evil: Code Veronica X offers the same fantastic survival-horror adventure with some improvements in the graphics department. This update also includes some nifty bonuses: 10 minutes of additional cutscenes and a demo of Devil May Cry. Taking place after Resident Evil 2, the game puts players in control of Claire Redfield as she continues to search for her brother and investigates the ominous Umbrella Corporation. Players also occasionally play as a partner character during the hours of puzzle solving and zombie killing. Parents should take note that this is an M-rated title filled with blood, gore, and violence.

Though the game's outstanding graphics are even better than in the Dreamcast version, the camera is still annoying. The jerky and awkward controls--a problem throughout the series--add to the player's frustration. Despite these problems, this is still one of the best of all survival-horror games, and a fine specimen of interactive storytelling. But veterans of the series will find nothing new and will be irritated by the same old problems. This game is best for players with limited or no experience with the series. --Raymond M. Padilla

Pros:

  • Awesome cutscenes
  • Compelling story
  • Devil May Cry demo
Cons:
  • Awful control scheme
  • Troublesome camera
  • Tedious puzzles
Everything you Feared! Includes New footage - Never before seen cut scenes. Playstation 2.


Saturday, November 5, 2011

Samurai Warriors 3

Samurai Warriors 3 Review



Samurai Warriors 3 Feature

  • Features -
  • As you fight through hundreds of enemies, you can collect gems to upgrade to superior weapons and armor
  • Murasame Castle Mode, based on The Mysterious Murasame Castle, a game originally designed by Nintendo with input from developer Shigeru Miyamoto and released in Japan on the Famicom Disk System, allows two players to battle cooperatively via broadband Internet access and Nintendo Wi-Fi Connection
  • Samurai Warriors 3 features a variety of special moves ranging from simple combos to advanced attacks dependent on maintaining multiple power gauges
  • Special items and devices crucial to overall success hidden within the game's battlefields
Assume the role of legendary Japanese Samurai during a time of civil unrest, launching into chaotic battles against huge swarms of enemies. Skilled in the arts of combat, the Samurai must protect their lord’s interest, and doing so requires careful planning and strategy. With tales of revenge, political intrigue and romance, Samurai Warriors 3 asks you to play your part in the unification of Japan and to defend your honor in the process. Choose from over 30 legendary Samurai as players fight through hundreds of enemies both by foot and by horseback. Power-up dozens of weapons and armor as you fight to defend your honor and that of your allies. In the “Murasame Castle” sub-mode, help a lost Samurai fight his way out of a haunted castle, and experience the untold tales between the mysterious Samurai through actual historical events in Historical Mode. Battle alongside another warrior in local or online multiplayer. Accessories: Compatible with Nunchuk Controller, Classic Controller, Classic Controller Pro and GameCube Controller


Friday, November 4, 2011

Wii Classic Controller Pro - Black

Wii Classic Controller Pro - Black Review



Wii Classic Controller Pro - Black Feature

  • Controller comes in two stylish colors to match your Wii console: black and white
  • Blends design elements from classic Nintendo controllers with modern ergonomic features
  • Ergonomic grip allows for player comfort during long play sessions while additional row of shoulder buttons expands on control options in-game
  • By plugging into a Wii Remote players experience near wireless freedom
  • Compatible with more than 460 Wii, WiiWare and Virtual Console games
The Wii Classic Controller Pro is an update of the original Classic Controller for Wii that allows players to enjoy both their favorite games from the Nintendo catalog and select new games. Upgrades include two sets of shoulder buttons and an ergonomically correct grip. The controller includes all the functionality of the original Classic Controller as well. In addition, the Wii Classic Controller Pro features compatibility with hundreds of Wii, WiiWare and Virtual Console games and nearly wireless freedom through its connection to the Wii Remote.

Wii logo
A Classic Design Now Updated
Simple, intuitive, stylish and easy to use, Nintendo's Classic Controller Pro is designed to work together with the Wii Remote controller on the Wii video game system. Created for accessibility and comfort, the Classic Controller Pro blends design elements from game systems such as the NES, Super NES, and Nintendo 64 providing seamless gameplay control and a fun new way for all kinds of Wii users to experience their favorite games.

Black Wii Classic Controller Pro showing all buttons
Classic controller design with a new new grip and more shoulder buttons.
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Featuring new features like two rows of shoulder buttons and ergonomically designed grips, the Classic Controller Pro is compatible with more than 460 Wii, WiiWare and Virtual Console games. It features near wireless functionality by plugging directly into the Wii Remote controller, providing a unique control option for veteran gamers and newcomers alike. The Classic Controller Pro is primarily used for playing Virtual Console games available for download via the Wii Shop Channel (not compatible with Nintendo GameCube games). For further game compatibility players should consult the back of Wii game disc packaging to see which games use the Classic Controller Pro.

Key Game Features

  • Blends design elements from classic Nintendo controllers with modern ergonomic features.
  • Ergonomic grip allows for player comfort during long play sessions.
  • Additional row of shoulder buttons expands on control options in-game.
  • By plugging into a Wii Remote players experience near wireless freedom.
  • Compatible with more than 460 Wii, WiiWare and Virtual Console games.
  • Controller comes in two stylish colors to match your Wii console: black and white.
Additional Screenshots:
Black Wii Classic Controller Pro in player's hands
Ergonomic, easy usability.
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Two player lifestyle image using the black Wii Classic Controller Pro
Support for hundreds of games.
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Black Wii Classic Controller Pro in box
Nearly wireless freedom.
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Simple. Intuitive. Easy to use. The Classic Controller Pro is designed to work together with the Wii Remote controller on the Wii video game system. Created for accessibility and comfort, the Classic Controller Pro blends design elements from game systems such as the NES, Super NES, and Nintendo 64 providing seamless play control for a wide range of games. The Classic Controller Pro is primarily used for playing Virtual Console games on the Wii Shop Channel (not compatible with Nintendo GameCube games). Also look on the back of Wii Game Disc packaging to see which games use the Classic Controller Pro.


Thursday, November 3, 2011

Final Fantasy Crystal Chronicles: The Crystal Bearers

Final Fantasy Crystal Chronicles: The Crystal Bearers Review



Final Fantasy Crystal Chronicles: The Crystal Bearers Feature

  • Enjoy a new chapter of the series that takes place a thousand years after the events of the original FINAL FANTASY CRYSTAL CHRONICLES, where technology has advanced to its peak and magic is considered taboo
  • Encounter the first FINAL FANTASY game developed exclusively for Wii, complete with motion-driven gameplay and intuitive controls accessible for gamers of all levels. Enjoy a variety of actions including flying and third-person shooter style gameplay
  • Step into the hero's shoes and experience the action first-hand! Control Layle's crystal bearer powers to battle adversaries, navigate through obstacles and move objects at will in a highly interactive environment
  • Traverse the terrain, swing from high places or take a swim in a world in which all areas are open for exploration
  • With an extra remote, friends and family can jump in to assist the player in times of need in special areas of the game
FINAL FANTASY CRYSTAL CHRONICLES: THE CRYSTAL BEARERS provides a fresh take on the FINAL FANTASY CRYSTAL CHRONICLES series as it combines the storytelling depth, expansive world and graphical quality of FINAL FANTASY with motion-driven, real-time action gameplay. In this world, realistic gameplay and fantastical art direction are brought together for a truly unique experience for Wii users around the globe. A thousand years after the original CRYSTAL CHRONICLES, the end of a great war has led to one tribe's dominance, and another tribe's apparent annihilation. The world has turned to technology, and magic is only used by outcasts called crystal bearers. Layle is one such crystal bearer, whose love of danger is about to send him on an extraordinary adventure.


Wednesday, November 2, 2011

Metroid Prime 3: Corruption

Metroid Prime 3: Corruption Review



Metroid Prime 3: Corruption Feature

  • New! Factory Sealed.Tracking Included. All orders are usually processed within 1-2 business days. Excellent Customer Service is our top priority!
You ARE Samus with Wii control! By moving around with the Nunchuk and aiming Samus's gun with the Wii Remote, you'll do more than look through the eyes of Samus—you'll experience a quantum leap in first-person control. Fire on the run, grapple enemies and yank off their shields, or manipulate machinery with movements of the Nunchuk and Wii Remote—it all adds up to a level of immersion only possible on the Nintendo Wii, and the best first-person controls on any platform, period. ** Corruption is everywhere... Dark Samus, Samus's longtime nemesis, is corrupting entire planets by launching enormous seeds called Leviathans into them. Samus must travel to multiple planets—each with unique alien landscapes and dangers—to fight the corruption and track several other bounty hunters, all the while fighting the spreading Phazon that threatens to take over her body completely. As it corrupts her, it also grants her incredible powers... ** Enter Hypermode! Samus will employ a never-before-used device called a Phazon Enhancement Device (P.E.D) that harnesses the Phazon within her and puts her into a state called Hypermode. In Hypermode, Samus can destroy Phazon impediments and annihilate enemies with superpowered weapons...but it drains her health to use it, and she risks utter corruption if she doesn't empty her Phazon meter within a certain time frame. You'll need to carefully balance your need for ultimate power with the inherent danger of corruption.


Tuesday, November 1, 2011

Jimmy Neutron Attack of the Twonkies

Jimmy Neutron Attack of the Twonkies Review



Jimmy Neutron Attack of the Twonkies Feature

  • Revolutionary Invention System will allow players to collect every day objects and combine them to create over 26 gizmos, 11 inventions, and 4 super inventions
  • 6 episodes spanning 15 levels including Jimmy’s Lab, Twonkus-3, The Neighborhood, Downtown, Retroland and the Final Showdown
  • Secret gizmos hidden in each level give Jimmy Neutron enhanced power-ups
The new Jimmy Neutron videogame is jam-packed with brand new inventions and gadgets! Aliens from Twonkus-3 (the annual comet that passes over Retroville) overrun Retroville and threaten everything in their path. When music can be heard, these aliens become agitated and multiply and grow to tremendous proportions, creating some very intimidating aliens.